The project

● In house

● Interaction design

● UX/UI

Screener is an iPad application designed to make professional hearing tests accessible anywhere, from clinics to public events. The goal of this redesign was to transform a complex medical device into an intuitive, user-friendly experience for both the hearing professional and the user.

The process

My process began with dual-focused UX research to understand the needs of both the hearing professionals and the end-user. I conducted interviews and analyzed existing workflows to uncover the unique pain points of a hearing test, such as the need for efficiency, reliability, and clear data presentation. The insights from this research, combined with my knowledge of Interaction Design principles, lead to multiple usability tests that lead to the final product. A key challenge was to eliminate the need for lengthy, written instructions. Instead, I focused on creating smart, animated interactions that intuitively guided users through the test. These animations were designed to be instantly understandable, minimizing cognitive load and ensuring the test could be conducted without a professional's constant verbal guidance.

My role

As the lead designer on this project, I owned the end-to-end design process. I worked to align stakeholders, the Product Owner, and the marketing team, translating business goals into a clear and user-centric design strategy.

I created advanced prototypes in Unity for realistic usability testing, which allowed me to gather rich feedback on complex interactions. To ensure the design was scientifically accurate and to build a trustworthy experience, I consulted with multiple hearing professionals on the design of the audiogram.

I designed the complete user interface in Figma, creating a high-fidelity and consistent experience. I then collaborated closely with the development team, ensuring a smooth handoff and working through the final implementation to guarantee a successful app release.